Projects VET in 3D

Projects for Innovation

VET in 3D

Identification of the project

Call :
2020 ERASMUS+ KA2 STRATEGIC PARTNERSHIP – Exchange of good practices

Duration :
24 months (November 2020 – October 2022)

Coordinator :

Kautech – Kauno Technikos Profesinio Mokymo Centras (Kaunas, Lithuania)

Project number :

2020-1-LT01-KA202-078104



Funding : 145 565 €

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or EACEA. Neither the European Union nor the granting authority can be held responsible for them.

About the project

VET in 3D is an Erasmus+ project, which started in November 2020 and it is foreseen to be completed in October 2022. The project VET in 3D stems from the Thematic Teams initiative launched in 2018 by EfVET, which has seen groups of VET organisations working together to aggregate expertise in specific fields and promote innovation and opportunities among VET operators.
The project seeks to create more opportunities for VET organisations to exchange practices and discuss about innovation on a regular basis; to improve the competences of the VET staff on innovative teaching methodologies and raise awareness on 3 Dimensions of VET considered as primary drivers of excellence: entrepreneurship education; social inclusion; technology enabled learning (TEL), with the final aim to innovate VET provision in Europe through an intense capacity building action addressed to VET teachers.

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Objectives

The specific objectives of the project are:

Create opportunities to promote innovation of VET organisations by capitalising existing European good practices and boost their transferability

Improve the competences of the VET staff on innovative teaching methodologies and raise awareness on the most relevant themes on the agenda for the development of innovation in Europe

Improve the internationalisation strategies of VET providers, including fostering the “internationalisation at home” processes

Outputs of the project :

Develop, test and mainstream a format of transnational conference where VET schools around Europe can meet to exchange practices and work on innovation in VET every year

Improve competences of VET practitioners on topics such as entrepreneurship education, social inclusion, technology enabled learning, tourism and sustainability

Create a collection of practices on the three-target dimension of VET and finally, generate new follow-up initiatives

Target groups :

VET Teachers

VET organisation’s staff

VET Headmasters

Results

Catalogue of good practices

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Thematic seminars results

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VET in 3D partners

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VET in 3D website

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